

❗ Note: The plugin will automatically detect the render engine from your 3ds Max render settings and set up your assets accordingly. Enable Displacement for 3d Assets : When checked, material setup for 3d assets will have displacement incorporated in it.Apply Material to Selection : When checked, the plugin will automatically apply imported surfaces on the selected object(s) in the scene.The plugin has a minimal interface, exposing the following options which are enabled by default: You can verify if the latest version of the Plugin is installed by opening 3ds Max > Megascans > MSPlugin. The plugin will automatically detect the render engine from your 3ds Max render settings and set up your assets accordingly. Click the Quick Export icon or hit the Export button.Īs soon as you click on Export in Bridge your asset should pop up in your 3ds Max scene.In Bridge, go to the Local filter in the left panel to export a downloaded asset.You can tweak your settings, like texture format, LODs, mesh format (FBX or OBJ), etc. Click Export Settings in the pop-up menu to view all the export options.

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Windows : C:\Users\\AppData\Local\Autodesk\3dsMax\20XX - 64bit\ENU\scripts\startup In 3ds Max, Bridge will create a Quixel.ms file at the following location that references the plugin from your library: You can also expand the small script listener window in the bottom left corner of the app to see if the plugin has been installed. Start up 3ds Max and you should see a Megascans menu in the toolbar confirming that the plugin was installed successfully.Once the plugin is installed you should see the Installed status on the pop-up.
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Click Install Plugin to install the plugin in 3ds Max.
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Once the download is done you’ll see a confirmation message in Bridge.

Click the Library Path to choose the folder on disk where you would like your asset library to be. When you launch Bridge after installing it for the first time on your machine, you will see initial setup options.❗ Note: Make sure 3ds Max is closed before installing. Through the Manage Plugins option in the Edit menu.You can set up the plugin when you launch Bridge after installing it for the first time on your machine.You can install the plugin using any one of these methods: These settings are global and once set up, will not need to be changed too often. Plugin installation is part of Bridge Export Settings. It currently supports only the very latest versions of the following render engines for 3ds Max: This tool relies on Bridge’s robust architecture to give you the best asset management experience, and the Python implementation inside 3ds Max to create materials, textures and geometry automatically, giving you photorealistic results on the go. The Megascans Plugin for Autodesk 3ds Max allows you to connect Quixel Bridge and 3ds Max, giving you a one-click solution for importing your Megascans, Mixer and custom assets straight into 3ds Max within seconds.
